97 live art and visual roles at UK game studios across England, Scotland, Wales and Northern Ireland. Aggregated daily from each studio's own careers feed and linked back to the source. Studios with the most openings right now: Lighthouse Games (10), Airship Interactive (8), Cloud Imperium Games (7) and Bulkhead Phoenix (6). Most roles are based in Leamington Spa (15), London (12) and Cambridge (8).
Search these in the live board →
About game art roles
Game artists create everything the player sees. Concept artists explore the look of characters, places and props before anything is built; character and environment artists model and texture the final assets; VFX artists make fire, magic, impacts and weather; UI artists design menus and on-screen information; and technical artists sit between art and code, writing shaders, tools and pipelines so assets run well in the engine. Art directors and leads set the visual style and keep a large team’s output consistent.
Studios usually ask for proficiency in packages such as Maya, Blender or 3ds Max for modelling, ZBrush for sculpting, Substance Painter and Designer for texturing, and Photoshop for concept and 2D work. Experience getting assets into Unreal or Unity, with sensible polygon counts and texture budgets, matters as much as the artwork itself. Technical art roles add scripting in Python or the engine’s own shader tools.
Hiring in art is driven almost entirely by portfolio. A focused ArtStation or personal site showing a small number of finished, game-ready pieces in the style of the studio you are applying to will do more than a broad collection of sketches. Many artists start at outsourcing and art-services companies, or in junior roles, then move up to senior, lead and art director positions.
The portfolio guide explains what art leads look for and how to present breakdowns, wireframes and texture sheets.
Guide Building a games portfolio for art, animation and design →
Open roles
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10:10 Games·Art·Contract
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1X2 Network·Art
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1X2 Network·Art
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Activision Warrington·Art·Full-time
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Airship Interactive·Art·Full-time
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Airship Interactive·Art·Full-time
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Airship Interactive·Art·Full-time
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Airship Interactive·Art·Full-time
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Airship Interactive·Art·Full-time
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Airship Interactive·Art·Full-time
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Airship Interactive·Art·Full-time
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Airship Interactive·Art·Full-time
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Brightrock Games·Art·Full-time
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Bulkhead Phoenix·Art·Full-time
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Bulkhead Phoenix·Art·Full-time
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Bulkhead Phoenix·Art·Full-time
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Bulkhead Phoenix·Art·Full-time
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Bulkhead Phoenix·Art·Full-time
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Bulkhead Phoenix·Art·Full-time
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Cast Iron Games (Pneuma Games Group)·Art·Full-time
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Cloud Imperium Games·Art·Full-time
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Cloud Imperium Games·Art·Full-time
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Cloud Imperium Games·Art·Full-time
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Cloud Imperium Games·Art·Full-time
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Cloud Imperium Games·Art·Full-time
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Cloud Imperium Games·Art·Full-time
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Cloud Imperium Games·Art·Full-time
- d3t
- d3t
- d3t
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Dambuster Studios (Deep Silver)·Art·Full-time
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Flix Interactive·Art·Full-time
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Flix Interactive·Art·Full-time
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Frontier Developments·Art·Full-time
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Frontier Developments·Art·Full-time
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Hello Games·Art·Full-time
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Hello Games·Art·Full-time
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iniBuilds·Art·Contract
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iniBuilds·Art·Contract
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iniBuilds·Art·Contract
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Interior Night·Art·Contract
- Just Won't Die Games
- Just Won't Die Games
- Just Won't Die Games
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Just Won't Die Games·Art
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Just Won't Die Games·Art
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Keywords Studios·Art·Contract
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Keywords Studios·Art·Contract
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Kinetic Games·Art
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Lighthouse Games·Art·Full-time
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Lighthouse Games·Art·Contract
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Lighthouse Games·Art·Full-time
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Lighthouse Games·Art·Full-time
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Lighthouse Games·Art·Full-time
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Lighthouse Games·Art·Full-time
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Lighthouse Games·Art·Full-time
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Lighthouse Games·Art·Full-time
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Lighthouse Games·Art·Full-time
- Lighthouse Games
- Media Molecule (Sony)
- Media Molecule (Sony)
- Micazook
- NetEase Games
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Pixel Toys·Art·Full-time
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Pixel Toys·Art·Full-time
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Pixel Toys·Art·Full-time
- Playground Games
- Playground Games
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Rebellion·Art·Full-time
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Rebellion·Art·Full-time
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Rebellion·Art·Full-time
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Rebellion·Art·Full-time
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Rebellion·Art·Full-time
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Second Star Games·Art·Full-time
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Side·Art·Contract
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Skyhook Games·Art·Contract
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Steel City Interactive·Art·Full-time
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Steel City Interactive·Art·Full-time
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Stellar Entertainment·Art·Full-time
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Stellar Entertainment·Art·Full-time
- Story Toys
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Story Toys·Art·Contract
- Story Toys
- Story Toys
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Stupendium Softworks·Art·Contract
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Stupendium Softworks·Art·Contract
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Sumo Digital·Art·Full-time
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Supercell·Art·Full-time
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Supercell·Art·Full-time
- The Chinese Room
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Trailmix Games·Art·Full-time
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Umbra Dynamics·Art
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Umbra Dynamics·Art
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Vine FX·Art·Full-time
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Voldex·Art·Full-time
- Voodoo
- Zynga
Hiring snapshot
- Live roles
- 97
- Studios hiring
- 41
- New in the last 30 days
- 3637% of live roles
- Remote-friendly
- 5%5 of 97 roles
- Roles listing a salary
- 0most studios don’t publish pay
By location
- Leamington Spa15
- London12
- Cambridge8
- Malvern8
- Manchester8
- Derby5
Most openings
- Lighthouse Games10
- Airship Interactive8
- Cloud Imperium Games7
- Bulkhead Phoenix6
- Just Won't Die Games5
- Rebellion5
By level
- Mid-level44
- Senior26
- Lead / principal14
- Director / head of8
- Junior / entry level5
Calculated from today’s live listings, rebuilt every morning from studios’ own careers pages. Levels are read from job titles.