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The role, as advertised by Hello Games
As a junior artist at Hello Games you will have a great opportunity to develop your artistic skills and experience rapidly as you work in a generalist role with a close knit development team.
Responsibilities
- To be that all round artist you know you are, turning your hands to many things from concepts to modelling, characters to environments.
- Create beautiful and impactful 3D art.
- Work collaborative with the art team to maintain art style and standards.
- Work well with others.
- Be self-directed and prioritise workload.
- Drive quality and innovation within our games.
Qualifications
- Great grades from an art degree.
- A great portfolio of 2D and 3D work that demonstrates a range of styles.
- Experience of Maya, Photoshop, Zbrush and Substance Designer/Substance Painter and some proficiency of using these, or similar software.
This role at a glance
This is one of 90 art and visual roles open in England today, out of 546 live games jobs across the UK, and Hello Games is hiring for 6 other roles alongside it. Going by the title it’s a junior / entry level role, one of the routes in for people early in their games career. Like most UK games roles it doesn’t publish a salary, and too few art and visual roles do for a fair comparison. Our salary guide covers typical ranges.
- Discipline
- Art
- Level (from the title)
- Junior / entry level
- On gamesJobs since
- 24 Jun 2026
- Other Art roles in England
- 89
About Hello Games
Hello Games is an independent studio in Guildford, Surrey, founded in 2008. Its early Joe Danger games were followed by No Man's Sky, the procedurally generated space exploration game released in 2016 and supported since with a long series of free updates.
Hello Games company profile and all 7 open roles →
Guide Building a games portfolio for art, animation and design →
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