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The role, as advertised by iniBuilds
👋 About Us
iniBuilds is a dynamic and innovative company specializing in complex game asset development and custom B2B solutions created through game engines. We are committed to delivering cutting-edge solutions and experiences to our clients exactly as they require. Our team is passionate about technology, creativity, and pushing the boundaries of what's possible.
📝 Work Description
We are looking for a highly skilled and motivated 3D Artist to join our Vehicles Team. In this role, you will be responsible for creating detailed, optimized, and game-ready assets for use in simulation environments. You’ll be working alongside a passionate team of developers and artists to help bring complex vehicles to life in Microsoft Flight Simulator and similar platforms.
🥸 Responsibilities
- Create high-quality 3D models of vehicles and their components based on reference materials including photos, videos, and technical documentation.
- Develop textures and materials using industry-standard texturing software and techniques.
- Rig and animate complex mechanical components and systems such as aircraft landing gear, control surfaces, and doors.
- Optimize assets for performance while maintaining high visual fidelity, including LOD creation and efficient UV layouts.
- Collaborate with the team to troubleshoot issues related to 3D asset integration and export pipelines.
- Follow internal workflows and naming conventions to ensure compatibility and project-wide consistency.
✅ Requirements
- Proficiency in 3D modelling using 3ds Max.
- Strong understanding of modelling and texturing techniques, with a keen eye for shape and detail accuracy.
- Basic experience with rigging and animation fundamentals.
- Familiarity with optimization workflows and creating LODs.
- Ability to problem-solve and work independently.
- Comfortable communicating and collaborating in English.
- Capable of working from a variety of reference sources to accurately recreate complex structures.
💪 Preferred Qualifications & Traits
- Previous experience creating high-quality aircraft or vehicle models.
- Personal interest in aviation, simulation, or gaming.
- Experience working with the Microsoft Flight Simulator SDK and DevTools.
- Knowledge of the MSFS-specific rigging, exporting, and troubleshooting pipelines.
🛠️ Software Proficiency
- Autodesk 3ds Max.
- Adobe Photoshop, Substance Painter 3D, or similar tools used in the texturing pipeline.
❤️ What We Offer
- A competitive salary.
- Opportunity to work on visually stunning, high-detail vehicles within a thriving simulation platform.
- A collaborative and supportive work environment.
- Continuous learning and professional development opportunities.
This role at a glance
This is one of 98 art and visual roles open in England today, out of 630 live games jobs across the UK, and iniBuilds is hiring for 4 other roles alongside it. The title doesn’t name a seniority, so it most likely sits at mid level — the posting’s requirements are the best guide to the experience wanted. Like most UK games roles it doesn’t publish a salary, and too few art and visual roles do for a fair comparison. Our salary guide covers typical ranges.
- Discipline
- Art
- Level (from the title)
- Mid-level
- On gamesJobs since
- 13 Sept 2026
- Other Art roles in England
- 97
About iniBuilds
iniBuilds is a London-headquartered studio, founded in 2018, that develops aircraft and airport scenery for flight simulators. It began as a small team creating add-ons for X-Plane and has grown into a major third-party developer for Microsoft Flight Simulator.
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