Principal Technical Material/Shader Artist

Lighthouse Games

Royal Leamington Spa, England, United Kingdom·Full-time·Posted 3 Sept 2026

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The role, as advertised by Lighthouse Games

Lighthouse Games is a new AAA studio in Leamington Spa. We are defined by our pedigree of talent and serious ambition to build a new best-in-class game. When you join us at Lighthouse, you’ll create the best work of your career within a collaborative, hybrid working environment. You’ll learn from the best and work alongside the future greats of the gaming industry.

As a Principal Technical Material/Shader Artist, you will lead the quality, direction and technical standards of material and shader creation across all types of 3D artwork. Combining a strong artistic eye with deep technical expertise, you will create scalable material systems and workflows that deliver visually compelling content within the performance requirements of a real-time AAA production.

Key Duties Include

Requirements

Desirable

Benefits

This role at a glance

This is one of 99 art and visual roles open in England today, out of 631 live games jobs across the UK, and Lighthouse Games is hiring for 19 other roles alongside it. Going by the title it’s a lead / principal role, combining hands-on work with setting direction or managing others. Like most UK games roles it doesn’t publish a salary, and too few art and visual roles do for a fair comparison. Our salary guide covers typical ranges.

Discipline
Art
Level (from the title)
Lead / principal
On gamesJobs since
12 Aug 2026
Other Art roles in England
98

About Lighthouse Games

Lighthouse Games is a studio in Leamington Spa founded by Gavin Raeburn, a co-founder of Playground Games and a key figure behind the Forza Horizon series. It emerged from stealth in 2023 with a team of experienced developers, many with backgrounds in racing and open-world games.

Lighthouse Games company profile and all 20 open roles →

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