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The role, as advertised by Vine FX
We're looking for a an Experienced 3D Generalist to join our team.
In this role, you'll be responsible for creating high quality assets, environments and shot lighting setups. This will include tasks such as asset design, modelling, texturing, lookdev, build and lighting, helping to deliver stunning visuals for our VFX projects.
What we're looking for:
Strong working knowledge of Houdini (SOPs and LOPs), Maya, and Substance Painter.
Experience creating highly detailed photoreal assets and taking them from model though to light.
Proven production experience with Solaris, Karma, and USD workflows is essential.
Experience or familiarity with Nuke is desirable.
Professional experience working within the VFX industry.
Experience creating large scale environments is an advantage.
A proactive approach to problem solving and the ability to work confidently within a small, collaborative team. We're looking for someone who can quickly integrate into our pipeline, take ownership of their work, and work independently when needed.
Applicants must have the right to work in the UK
UK based only
Please include a link to your latest showreel in the cover letter section.
This role at a glance
This is one of 90 art and visual roles open in England today, out of 546 live games jobs across the UK, and Vine FX is hiring for 2 other roles alongside it. The title doesn’t name a seniority, so it most likely sits at mid level — the posting’s requirements are the best guide to the experience wanted. Like most UK games roles it doesn’t publish a salary, and too few art and visual roles do for a fair comparison. Our salary guide covers typical ranges.
- Discipline
- Art
- Level (from the title)
- Mid-level
- On gamesJobs since
- 6 Aug 2026
- Other Art roles in England
- 89
About Vine FX
Vine FX is a games services company based in Cambridge, England.
Vine FX company profile and all 3 open roles →
Guide Building a games portfolio for art, animation and design →
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