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The role, as advertised by Lighthouse Games
Lighthouse Games is a AAA studio in Leamington Spa, defined by our pedigree of talent and serious ambition to build a new best-in-class game. When you join us at Lighthouse, you will create the best work of your career within a collaborative, hybrid working environment. You’ll learn from the best and work alongside the future greats of the gaming industry.
As a Senior Vehicle Technical Artist, you will play a critical role in supporting our vehicle art team by solving complex technical challenges and building scalable systems that improve how we create vehicles at scale. You will act as the bridge between art and engineering, driving improvements to pipelines, tools, and workflows that enable the team to deliver industry-leading vehicle quality efficiently.
This is a high-impact role focused on moving the team away from manual, asset-by-asset fixes toward robust, system-driven solutions that elevate both quality and productivity.
Requirements
· Proven experience as a Technical Artist within game development, ideally at a senior level
· Strong experience working with vehicle content, pipelines, and workflows
· Demonstrated ability to build tools, systems, or workflows that improve production at scale
· Strong problem-solving skills, with the ability to simplify complex challenges into practical solutions
· Experience working closely with both artists and engineers in a collaborative environment
· Solid understanding of real-time engines (Unreal Engine preferred) and content pipelines
· Excellent communication skills and the ability to influence across disciplines
Key Responsibilities
· Identify and solve complex technical challenges across the vehicle art pipeline
· Design and implement scalable systems and workflows that address issues across multiple vehicles simultaneously
· Develop and improve tools that enable artists to work more efficiently and at higher quality
· Partner closely with artists and engineers to streamline content creation and integration
· Take ownership of systemic issues and drive solutions that improve output across the entire vehicle team
· Reduce reliance on manual fixes by introducing efficient, repeatable processes
· Support and guide artists in resolving technical challenges, improving overall team capability
· Contribute to establishing best practices for vehicle creation, optimisation, and pipeline efficiency
Desirable
· Experience working on vehicle-focused or racing titles
· Scripting or programming experience (e.g. Python, Blueprints, C++)
· Experience optimising large-scale content pipelines
What we’re looking for
· A genuine passion for cars and vehicle craftsmanship
· A mindset focused on quality, efficiency, and continuous improvement
· Someone who takes ownership and is motivated to solve problems at scale, not just individually
· A proactive, driven individual who wants to push the boundaries of vehicle quality
Benefits
- 25 Days Holiday, plus 1 day for your birthday
- Studio Shutdown between Christmas and New Year
- Discretionary Bonus Scheme
- Private Pension Scheme
- Private Healthcare
- Health and Well-Being Benefits
- Dental Care
- Optical treatments
- Mental Health Support
This role at a glance
This is one of 99 art and visual roles open in England today, out of 631 live games jobs across the UK, and Lighthouse Games is hiring for 19 other roles alongside it. Going by the title it’s a senior role, usually asking for several years’ experience and shipped titles. Like most UK games roles it doesn’t publish a salary, and too few art and visual roles do for a fair comparison. Our salary guide covers typical ranges.
- Discipline
- Art
- Level (from the title)
- Senior
- On gamesJobs since
- 22 Jul 2026
- Other Art roles in England
- 98
About Lighthouse Games
Lighthouse Games is a studio in Leamington Spa founded by Gavin Raeburn, a co-founder of Playground Games and a key figure behind the Forza Horizon series. It emerged from stealth in 2023 with a team of experienced developers, many with backgrounds in racing and open-world games.
Lighthouse Games company profile and all 20 open roles →
Guide Building a games portfolio for art, animation and design →
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