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About the role:
As a Principal Game Designer, you will own and drive key areas of the design, contribute to the development of processes and pipelines and be a reliable, autonomous member of the team. You will act as a champion of quality across the game. You must be flexible, highly motivated, and approachable. Our ideal candidate is an experienced Senior or Lead Designer who is passionate about their craft, skilled in all aspects of Game Design, demonstrates a willingness to be hands on and has the track record to prove it. This is a permanent role based at our state-of-the-art facilities in Royal Leamington Spa. We have a hybrid work model in place with a minimum of 3 days a week in studio. Relocation assistance is available if required.What you’ll do:
- Use our custom, propriety engine and tools to implement systems and features to the highest standard and deliver on the vision of the project.
- Create and maintain high-quality feature and system designs.
- Work with a highly motivated, talented cross-discipline team.
- Mentor and Coach more junior members of the team.
What you’ll bring:
- Full development cycle industry experience in game design positions - ideally on a high-profile published AAA title
- Excellent written and verbal communication skills
- Strong ability to design game systems and mechanics and align other disciplines around design intent
- Demonstrable implementation experience using scripting tools or similar
- A strong ability to identify and solve problems throughout all stages of development
- Interest in collaborating within a team of diverse perspectives
- An effective capability to be a highly reliable, autonomous member of the team
- A demonstrable track record of quality in your previous work
- Experience working on RPGs, open world games and/or Large scale single player titles is highly desirable
- A genuine passion for games
- Text-based scripting ability in C++, C# or similar is desired but not essential