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The role, as advertised by Criterion Games (Electronic Arts)
Contract: 12-month paid internship
Start Date : July 2027
Work Model: Hybrid (3 days a week onsite minimum)
The Challenge Ahead
Battlefield is a storied franchise renowned for uncompromising combat gameplay and all-out warfare, for over two decades. 100 million players and 5 billion hours played later, Battlefield Studios is defining the future of the first-person shooter with the biggest launch in franchise history with Battlefield 6, and a new era beginning with Battlefield REDSEC.
United under the banner of Battlefield Studios, 4 world-class teams across Criterion, DICE, Motive, and Ripple Effect have come together to focus on the future of the franchise, a connected Battlefield universe filled with immersive experiences built on our unique DNA.
At Criterion Games we cherish our rich, award-winning, history of crafting quality games with joy and passion. You’ll find us playing, creating, breathing, and talking games. As we look to the future, we're excited to continue innovating and being part of building the future of Battlefield. We’re all-in on the future and our most ambitious Battlefield yet. Want to be part of something special? Read on.
Responsibilities:
We are looking for a UI Scripter who's focus will be to implement the player's user interface within the game. Following technical and artistic guidance, you will ensure the UI is implemented within the game's visual scripting and layout engine, following engineering principles. Working in a cross-studio team with other UI Scripters, Designers, Artists, Engineers and a Production team, you will help build immersive interfaces.
Eligibility:
You are studying in your penultimate year of an undergraduate Bachelor’s degree with a planned placement year ahead (not a Masters or Graduate student).
You are available to commence a full-time, 12-month placement in July 2027.
You are eligible to work in Guildford, UK without additional visa or relocation support
Skills:
You have experience in using visual scripting (e.g. Unreal Blueprints), scripting languages (e.g. Python, Lua) or general programming (C#, C++)
You have understanding of core user interface principles, and experience in implementing and testing.
You have experience in troubleshooting user interface issues.
You can resolve technical challenges and limitations.
Help us make play happen. Apply now with an up-to-date CV, Cover Letter and Portfolio in English , explaining why you would like to join EA for this internship position.
This role at a glance
This is one of 81 game and level design roles open in England today, out of 631 live games jobs across the UK. Going by the title it’s a junior / entry level role, one of the routes in for people early in their games career. Like most UK games roles it doesn’t publish a salary, and too few game and level design roles do for a fair comparison. Our salary guide covers typical ranges.
- Discipline
- Design
- Level (from the title)
- Junior / entry level
- On gamesJobs since
- 16 Oct 2026
- Other Design roles in England
- 80
About Criterion Games (Electronic Arts)
Criterion Games is a Guildford studio owned by Electronic Arts since 2004. It made its name with the Burnout series and went on to lead several Need for Speed games, including Need for Speed Unbound in 2022.
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