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The role, as advertised by Cloud Imperium Games
We are a crowdfunded company and have a dedicated and enthusiastic community of backers who are helping us create the “Best Damn Space Sim Ever”. We want to build the best we can deliver and we believe wholeheartedly in the value of exceptional diverse talent.
This is an exciting opportunity for a Systems Designer to join our Vehicle Design team and help push development of Vehicle Systems. Working with the wider Design team you’ll be creating everything you can think of within a Universe, from entire solar systems to the smallest creature in the darkest cave. Come and help us bring the ‘verse to life!
Founded in 2012, Cloud Imperium Games creates cutting-edge videogames that defy expectations. We’re currently developing Star Citizen, a record-breaking multiplayer online space sim, and Squadron 42, a cinematic single-player adventure set in the same universe. Join us as we break boundaries and make videogame history.
What does a Systems Designer at CIG do?
- Liaise with artists, animators, audio, and VFX teams to ensure game systems are integrated with vehicles.
- Collaborate with other Design departments as well as other development teams on feature creation.
- Identify and develop vehicle systems solutions that will not negatively impact other systems or mechanics.
- Explain concepts & features through clear documentation that can be used throughout the development team.
- Balance the Vehicle systems based on data gathered from the game analytics and internal playtests.
- Effectively communicate your vision/ideas between different departments.
What do we expect from our Systems Designer?
- Genuine interest in vehicles and Sci-Fi
- Previous industry experience with ownership of the balancing of gameplay features and systems.
- Excellent sense for design and creating outstanding user experiences.
- Experience with game and systems design including a solid understanding of feedback, controls, usability, balancing, and UI/UX.
- Ability to quickly prototype ideas to showcase their potential.
- Experience in data analysis.
- Skilled communicator, interacting with a cross-disciplinary team effectively and consistently both in person and through text, including documentation.
Diversity Statement
CIG is a global company, staunchly committed to cultivating a culture and workplace that celebrates all backgrounds, lifestyles, and perspectives. Together, we are creating a space where authentic recognition, appreciation, and understanding of the importance of diversity is fostered by everyone. As an Equal Opportunity Employer, we strive to build a team that represents all walks of life, and we want every employee to bring all the things that make them unique to the work environment. The universe is as vast and varied as the people in it, and it’s our differences that make it special.
Fraud Statement
We are aware of people receiving job offers that fraudulently allege to be from CIG. These types of fraud can be carried out through false websites, fake email addresses claiming to be from our company, or social media. We do not ask for your personal info like bank account numbers, identification numbers, etc through social media or chat-based apps, nor do we request or send money for the purchase of business equipment.
If you suspect fraud, please report it to your local authorities, as well as reaching out to us at info@cloudimperiumgames.com with any information you may have.
If you like wild growth and working with happy, enthusiastic over-achievers, you'll enjoy your career with us!
This role at a glance
This is one of 72 game and level design roles open in England today, out of 546 live games jobs across the UK, and Cloud Imperium Games is hiring for 28 other roles alongside it. The title doesn’t name a seniority, so it most likely sits at mid level — the posting’s requirements are the best guide to the experience wanted. Like most UK games roles it doesn’t publish a salary, and too few game and level design roles do for a fair comparison. Our salary guide covers typical ranges.
- Discipline
- Design
- Level (from the title)
- Mid-level
- On gamesJobs since
- 23 Sept 2026
- Other Design roles in England
- 71
About Cloud Imperium Games
Cloud Imperium Games is the developer of Star Citizen, the crowdfunded space simulation, and its single-player companion campaign Squadron 42. The company's UK operation began in 2014 in Wilmslow, Cheshire, under the Foundry 42 name, and has since moved its lead studio to a large purpose-built office in Manchester city centre. It also has a UK studio in Derby, with further offices in Austin, Montreal and Frankfurt.
Cloud Imperium Games company profile and all 29 open roles →
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