Technical Animator

Cloud Imperium Games

Manchester·Full-time·Posted 12 Jul 2026

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The role, as advertised by Cloud Imperium Games

We are a crowdfunded company and have a dedicated and enthusiastic community of backers who are helping us create the “Best Damn Space Sim Ever”. We want to build the best we can deliver and we believe wholeheartedly in the value of exceptional diverse talent.

Founded in 2012 by renowned game developer Chris Roberts, Cloud Imperium Games (CIG) is one of the largest independent studios globally, dedicated to delivering next-generation AAA experiences. We think outside the box, encourage creativity, and develop ground-breaking technology that raises the bar for the gaming industry and our community.

About the Role:

Join an industry-leading team of veterans building the pinnacle of animation pipelines and technologies. As a Technical Animator III, you'll bridge the gap between technical innovation and creative expression—making highly complex systems accessible and empowering for artists and animators across the company.

Your work spans the full spectrum of animation technology: next-gen facial and body rigs, Maya pipeline development, cross-platform deformation systems, version control workflows, external tool integration, and in-engine implementation. If it moves in our games, you'll help make it possible.

What You'll Do

What We're Looking For

Required:

You'll thrive here if you:

Diversity Statement

CIG is a global company, staunchly committed to cultivating a culture and workplace that celebrates all backgrounds, lifestyles, and perspectives. Together, we are creating a space where authentic recognition, appreciation, and understanding of the importance of diversity is fostered by everyone. As an Equal Opportunity Employer, we strive to build a team that represents all walks of life, and we want every employee to bring all the things that make them unique to the work environment. The universe is as vast and varied as the people in it, and it’s our differences that make it special.

Fraud Statement

We are aware of people receiving job offers that fraudulently allege to be from CIG. These types of fraud can be carried out through false websites, fake email addresses claiming to be from our company, or social media. We do not ask for your personal info like bank account numbers, identification numbers, etc through social media or chat-based apps, nor do we request or send money for the purchase of business equipment.

If you suspect fraud, please report it to your local authorities, as well as reaching out to us at info[@]cloudimperiumgames.com   with any information you may have.

If you like wild growth and working with happy, enthusiastic over-achievers, you'll enjoy your career with us!

This role at a glance

This is one of 28 animation roles open in England today, out of 598 live games jobs across the UK, and Cloud Imperium Games is hiring for 30 other roles alongside it. The title doesn’t name a seniority, so it most likely sits at mid level — the posting’s requirements are the best guide to the experience wanted. Like most UK games roles it doesn’t publish a salary, and too few animation roles do for a fair comparison. Our salary guide covers typical ranges.

Discipline
Animation
Level (from the title)
Mid-level
On gamesJobs since
16 Sept 2026
Other Animation roles in England
27

About Cloud Imperium Games

Cloud Imperium Games is the developer of Star Citizen, the crowdfunded space simulation, and its single-player companion campaign Squadron 42. The company's UK operation began in 2014 in Wilmslow, Cheshire, under the Foundry 42 name, and has since moved its lead studio to a large purpose-built office in Manchester city centre. It also has a UK studio in Derby, with further offices in Austin, Montreal and Frankfurt.

Cloud Imperium Games company profile and all 31 open roles →

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