Apply at Bulkhead Phoenix More roles at Bulkhead Phoenix
The role, as advertised by Bulkhead Phoenix
We’re looking for a Senior Sound Designer to help bring Wardogs to life through impactful, high-quality audio that makes every encounter feel responsive, immersive and competitive.
You’ll take ownership of key audio features across the game, from weapons and combat feedback to player movement and environments. Working closely with our Audio Director and the wider development team, you’ll help shape the audio experience from initial concept through to implementation and ship.
As a passionate FPS player, you understand how much sound matters in a shooter. From recognising an enemy’s position to feeling the weight of a weapon, great audio gives players the information they need to make split-second decisions. You’ll bring that understanding into your work, helping us deliver an audio experience that stands up against the best shooters out there.
This is a hands-on senior role where you’ll have the freedom to own features, solve technical challenges and influence how we approach audio across the game. You’ll also support and mentor other sound designers, helping raise the quality of the work around you.
What you’ll do:
Own the design and implementation of major audio features across Wardogs, including weapons, combat feedback, player movement and environments.
Build and maintain MetaSound sources and patches to create dynamic, responsive and performant audio systems.
Design audio that supports gameplay clarity, with a strong understanding of spatialisation, positional cues and mix priorities during intense combat.
Work closely with designers, programmers and artists to shape features where audio is central to the player experience.
Collaborate with the Audio Director to deliver the game's audio vision, contributing to documentation, style guides and best practices.
Work with programmers and AI to improve audio tools, pipelines and workflows.
Mentor and support junior and mid-level sound designers, sharing knowledge and providing constructive feedback.
Play and critically review the game regularly, identifying issues, exploring opportunities and pushing audio quality towards a polished, shippable standard.
Monitor audio performance and memory budgets, optimising content and systems where needed.
Take a proactive approach to problem-solving, identifying risks early and working with the team to find solutions.
What we're looking for:
Several years of experience in game audio, including at least one shipped title in a senior or feature-owning role.
A genuine passion for FPS games, with a strong understanding of what makes shooter audio effective, readable and satisfying.
A strong sound design portfolio showcasing distinctive, high-impact audio. Weapon and combat audio experience is particularly welcome.
Hands-on experience with Unreal Engine 5, MetaSounds and Blueprints.
A solid understanding of 3D audio, spatialisation, attenuation and mixing for competitive gameplay.
The ability to take ownership of features from concept through to implementation, with minimal supervision.
Strong communication skills and the confidence to collaborate across disciplines, explain audio decisions and give constructive feedback.
A proactive, organised approach, with the ability to balance creative ambition with technical requirements and performance constraints.
This role at a glance
This is one of 10 audio and sound roles open in England today, out of 599 live games jobs across the UK, and Bulkhead Phoenix is hiring for 8 other roles alongside it. Going by the title it’s a senior role, usually asking for several years’ experience and shipped titles. Like most UK games roles it doesn’t publish a salary, and too few audio and sound roles do for a fair comparison. Our salary guide covers typical ranges.
- Discipline
- Audio
- Level (from the title)
- Senior
- On gamesJobs since
- 4 Nov 2026
- Other Audio roles in England
- 9
About Bulkhead Phoenix
Bulkhead is a first-person shooter developer based in Derby, founded in 2014 and best known for Battalion 1944 and the puzzle game The Turing Test. Its Derby studio was renamed Bulkhead Phoenix in 2018, when the company opened a second studio in Munich.
Bulkhead Phoenix company profile and all 9 open roles →
Guide How to get into the UK games industry: a practical guide →
Similar roles at other studios
-
Dambuster Studios (Deep Silver)·Audio·Full-time
-
Fuse Games·Audio·Full-time
-
Cloud Imperium Games·Audio·Full-time
-
Playground Games·Audio·Brookstreet