Unreal Technical Artist

Rezzil

Manchester, United Kingdom·Full-time

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The role, as advertised by Rezzil

Unreal Technical Artist

About Rezzil and exar.live

Rezzil creates performance products across B2B, B2C and gaming, bringing together sport, data and immersive technology across VR, mobile and console. Our products are used by athletes, teams, players and fans, with a growing focus on live data, connected experiences and future AI and computer vision solutions.   exar.live is our live game data ingest and transport system, powering real-time sports data experiences across analysis tools, VR environments and broadcast-style outputs.   We are based in Manchester and London, with flexible and hybrid working options depending on the role and business needs.

The opportunity

We’re looking for an Unreal Technical Artist to work closely with the exar.live team and our 3D art team, helping bring environments, characters and real-time assets into Unreal Engine.   This is a bridge role between art and technology. You will not be expected to create every 3D asset from scratch, but you will be responsible for taking assets produced by our artists and ensuring they are set up correctly in Unreal, technically sound, visually strong and suitable for real-time use.   You’ll work with artists using Maya, 3ds Max, ZBrush, Substance and other 3D tools, helping define the requirements for assets before they reach the engine, reviewing work in progress, troubleshooting issues and managing the back and forth between the 3D team and Unreal development.   A strong understanding of character pipelines is important. You do not need to be a pure Character Artist, but you should be confident working with character assets in Unreal, including skeletal meshes, rigs, materials, LODs, animation-ready assets and performance considerations.

What you’ll do

What we’re looking for

Nice to have

What we offer

This role at a glance

This is one of 99 art and visual roles open in England today, out of 631 live games jobs across the UK, and Rezzil is hiring for 5 other roles alongside it. The title doesn’t name a seniority, so it most likely sits at mid level — the posting’s requirements are the best guide to the experience wanted. Like most UK games roles it doesn’t publish a salary, and too few art and visual roles do for a fair comparison. Our salary guide covers typical ranges.

Discipline
Art
Level (from the title)
Mid-level
On gamesJobs since
16 Oct 2026
Other Art roles in England
98

About Rezzil

Rezzil is a Manchester-based company, founded in 2017, that uses virtual reality for sports training and entertainment. Its training products are used by professional football clubs, including Premier League sides, to work on players' reactions, decision-making and cognitive skills, and it has expanded into other sports.

Rezzil company profile and all 6 open roles →

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