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The role, as advertised by LEGO Digital Play
At LEGO Digital Play, we’re bringing the LEGO® System-in-Play to the digital builders of tomorrow. We’re building the LEGO brand’s digital home: a place where builders of every age can create, share and discover, held to the standard of craft the LEGO brand is known for.
Central Technology is the engineering heart of LEGO Digital Play, a venture within the LEGO ecosystem dedicated to pioneering creative and joyful digital experiences. Our teams build the foundational platforms, tools, and capabilities that power LEGO's digital future. We work at the intersection of play, applied AI, and developer tooling to bring the LEGO brand to a new generation of digital builders. It's a rare opportunity to shape something from the ground up within one of the world's most loved brands.
We are at the earliest phases of this new company, offering a unique opportunity to build a new entity for the world’s most beloved and trusted brand. Our culture is open, collaborative, intellectually rigorous, and creatively vibrant.
Role Summary
We're looking for a Technical Product Manager, Publishing Platform to shape the roadmap for our publishing platform and the direct-to-consumer experience that runs on top of it. This is a role for someone with strong product sense - the judgement to spot what matters most, and the conviction to keep teams focused on it
Much of the discovery here happens in conversation with engineers rather than in visual design. You won't need to architect the solutions, but you'll need to navigate technical discussions with confidence: asking the right questions, understanding the trade-offs, and guiding engineering teams on priorities so effort lands where it creates the most value
This is a newly created role based in London; this is a strategic, hands on role reporting to the Senior Director, Product.
Key ResponsibilitiesContribute to the strategy and shape the roadmap for the platform and the consumer experiences it enables, communicating the direction clearly across engineering, marketing, product, quality and leadership
Bring mobile and gaming expertise to platform decisions, understanding how digital products are released, operated, and updated across distribution channels, and what internal teams and end users need from the pipeline
Drive product discovery with cross-functional teams, combining qualitative research and quantitative analysis to test assumptions, weigh options and focus teams on what to build first
Turn strategy into well-scoped PRDs and prototypes, shepherding features from concept through discovery, build and launch, and setting clear quality bars along the way
Define 'done' before build begins; every feature ships against measurable functional and non-functional criteria (correctness, performance, reliability, safety, adoption), so success is verified, never asserted by opinion
Uphold brand integrity, IP controls and child-safe requirements in every product decision, working with internal and external partners so the experiences can be trusted wherever they reach
Established Product Management experience, in mobile and/or platform-as-product - you’ve shipped consumer products and understand the landscape of distribution, certification, release cycles and ongoing operations
Strong product sense and craft: writing well-scoped PRDs, driving discovery, prototyping and shepherding features from concept to launch
A data-informed way of working - you define what 'done' looks like up front, with measurable success criteria, then design experiments such as A/B tests and read the results honestly, letting evidence rather than opinion decide what ships and what iterates
Technical fluency to engage credibly with engineers on APIs, platform and customer trade-offs, ideally including application architecture, game engines or publishing pipelines
Fluency with quantitative analysis and research, able to frame the right questions, work with data and turn findings into prioritised decisions
Strong communication and presentation skills across technical, creative and executive audiences, leading through influence and carrying a product vision consistently
Comfortable operating in ambiguity in an early-stage environment where the product, the partners and the practices are still taking shape
Direct working knowledge of children's privacy and safety regulation, including COPPA, GDPR-K and the UK Children's Code, with a track record of shipping with regulatory constraints
Experience building platforms or tooling where internal product or engineering teams are the customer
Experience with ongoing service operations, including release cadences, performance monitoring and post-launch iteration
This role at a glance
This is one of 133 programming and engineering roles open in England today, out of 590 live games jobs across the UK, and LEGO Digital Play is hiring for 15 other roles alongside it. The title doesn’t name a seniority, so it most likely sits at mid level — the posting’s requirements are the best guide to the experience wanted. LEGO Digital Play doesn’t publish the salary here; across the 4 mid-level programming and engineering roles on the board that do, the median is £47k.
- Discipline
- Engineering
- Level (from the title)
- Mid-level
- On gamesJobs since
- 29 Sept 2026
- Other Engineering roles in England
- 132
About LEGO Digital Play
LEGO Digital Play is the LEGO Group's games-focused subsidiary, formed in 2025 and led from London by president Aaron Loeb. It was set up to develop and publish LEGO games, with an initial emphasis on mobile, and has since acquired Offroad Games, the team behind Chrome Valley Customs.
LEGO Digital Play company profile and all 16 open roles →
Guide Game programming careers: specialisms, tests and portfolios →
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