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The role, as advertised by Just Won't Die Games
Job Description
The Just Won’t Die Studio is looking for a highly skilled Unreal Engine Developer to work on an exciting new and original IP for console and PC.
The ideal candidate will have an in-depth understanding of the Unreal Engine at the C++ level, as well as with the Unreal toolset and production pipeline. In addition, they will have hands-on experience of the technical procedures required to take a product through the full development life cycle, from the prototyping stage to shipping a finished product on both console and PC. They will also provide architectural oversight across the entire application.
As an experienced Unreal engineer, the ideal candidate will be able to create clean and efficient solutions to problems and have the ability to clearly explain and demonstrate their approach to colleagues in order to educate other team members on technical aspects of Unreal. As a member of this dynamic and high-performing team, you will work closely with the Art and Design teams to help materialise concepts whilst balancing the need for robust and resilient systems in the long-term.
The ideal candidate would have the industry knowledge and a passion for games. The position is in-house and based in Cambridge, UK.
Skills and Requirements
5+ years industry experience of games programming
3+ years industry experience of C++ programming in Unreal Engine
Shipped at least one triple AAA game title or multiple other titles using Unreal Engine
Excellent understanding and knowledge of Unreal Blueprints
Ability to modify and build Unreal Engine source code
Proven experience of developing for and publishing onto console platforms (PS4, Xbox One) using Unreal Engine
Excellent understanding of at least 2 of the following disciplines in Unreal Engine:
Graphics/Rendering
Audio
Physics
Online subsystems and game session management
Multiplayer game systems, networking and replication (including ReplicationGraph)
Editor tooling and automation
Good working knowledge of git
Excellent communication and collaborative problem-solving skills
PLUSES:
Working knowledge of C#
Experience with python scripting
Experience of cloud-based hosting technologies, e.g. AWS/Azure/Google Compute or similar
Passion for competitive gaming, Esports or live events
Qualifications
Computing / Development related degree or ability to demonstrate equivalent work experience
To apply
You must be eligible to work in the UK
The role is office based in Cambridge - however, due to the current pandemic, you will be required to work from home until further notice
Send your covering letter, CV and portfolio to contact@justwontdie.com
About Just Won’t Die
We’re gamers. We’re powered by passion, purpose-driven, and although we’ve been doing this for the last two decades, we still wouldn’t trade our day jobs for anything else in the world. Based in Cambridge, UK, the Just Won’t Die team was founded by the multi-award-winning game studio behind both enhanced-reality pioneer PlayFusion and prior to that, Jagex, the UK’s largest independent games developer and publisher.
Collectively, our team has over 150 game credits including some of the best-selling franchises in video game history, multiple Hugo Award nominations and best-selling books, as well as numerous granted patents.
Find out more about us at www.justwontdie.com
This role at a glance
This is one of 120 programming and engineering roles open in England today, out of 546 live games jobs across the UK, and Just Won't Die Games is hiring for 9 other roles alongside it. Going by the title it’s a senior role, usually asking for several years’ experience and shipped titles. Just Won't Die Games doesn’t publish the salary here; across the 3 programming and engineering roles on the board that do, the median is £40k.
- Discipline
- Engineering
- Level (from the title)
- Senior
- On gamesJobs since
- 29 Sept 2026
- Other Engineering roles in England
- 119
About Just Won't Die Games
Just Won't Die is an independent studio based in Cambridge, founded in 2019, that spent several years in stealth development before revealing its first game. That project, Ascendant Infinity, is described by the studio as an "adaption shooter": a squad-based tactical first-person shooter set in a post-apocalyptic biopunk world, where teams compete for scarce resources while events change the shape of each match.
Just Won't Die Games company profile and all 10 open roles →
Guide Game programming careers: specialisms, tests and portfolios →
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