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The role, as advertised by Cloud Imperium Games
We are a crowdfunded company and have a dedicated and enthusiastic community of backers who are helping us create the “Best Damn Space Sim Ever”. We want to build the best we can deliver and we believe wholeheartedly in the value of exceptional diverse talent.
Senior Programmer (ML Editor Engine Tools integration)
Studio: Manchester
Category: Engineering/ Programming
We are a crowdfunded company and have a dedicated and enthusiastic community of backers who are helping us create the “Best Damn Space Sim Ever”. We want to build the best we can deliver and we believe wholeheartedly in the value of exceptional diverse talent.
As part of the ML Team, our Engineers are at the technological forefront of practical application of Machine Learning in Games. From the integration of the latest in Machine Learning into our Editor, over seamlessly meshing our game with on device Machine Learning, our engineers are always pushing the boundaries of technology, while working closely with all disciplines and departments.
We believe that while AI is going to play a strong role in the future, yet nothing can beat human ingenuity, so we are striving to supplement human capabilities wherever possible, to improve our colleague’s work experience and bring new, exciting and previously impossible gameplay experiences to our backers.
Founded in 2012, Cloud Imperium Games creates cutting-edge videogames that defy expectations. We’re currently developing Star Citizen, a record-breaking multiplayer online space sim, and Squadron 42, a cinematic single-player adventure set in the same universe. Join us as we break boundaries and make videogame history.
For more information about life at Cloud Imperium Games, check this out: https://youtu.be/PNfA4a88RX4
What does a Senior Programmer (ML Editor Engine Tools integration) at CIG do?
- Collaborate with other senior team members and disciplines to design and implement well-engineered, reliable, scalable and robust tools, as well as handling the integration of ML with the game and its systems.
- Drive improvements across pipelines and game system by identifying internal technical and developmental risks and applying reliable and extensible solutions.
- Take ownership of key systems and work to continuously improve user experience, capabilities and performance.
- Peer-review technical designs and documentation and help guide best practices across the wider team.
What do we expect from our Senior ML Editor Engine Tools integration Programmers?
- Strong proficiency in C++ with substantial experience working in large, shared codebases.
- Expertise with UI frameworks such as Qt and/or MFC; able to architect clean, scalable interfaces.
- Solid understanding of game development tools.
- Proven track record of improving workflows through user-focused, innovative tool design.
- Experience mentoring others, conducting code reviews, and driving technical discussions.
- Ability to independently own and deliver complex features from concept through to deployment.
- Comfortable working in agile, multi-disciplinary teams and communicating effectively with non-programmers.
- Experience with setting up and extending local AI solutions, e.g. llama.cpp.
So, if you are an enthusiastic and self-starting Senior Engineer with a strong taste for the future of Machine learning, please apply for this role immediately!
CIG Diversity Statement
CIG is a global company, staunchly committed to cultivating a culture and workplace that celebrates all backgrounds, lifestyles, and perspectives. Together, we are creating a space where authentic recognition, appreciation, and understanding of the importance of diversity is fostered by everyone. As an Equal Opportunity Employer, we strive to build a team that represents all walks of life, and we want every employee to bring all the things that make them unique to the work environment. The universe is as vast and varied as the people in it, and it’s our differences that make it special.
Fraud Statement
We are aware of people receiving job offers that fraudulently allege to be from CIG. These types of fraud can be carried out through false websites, fake email addresses claiming to be from our company, or social media. We do not ask for your personal info like bank account numbers, identification numbers, etc through social media or chat-based apps, nor do we request or send money for the purchase of business equipment.
If you suspect fraud, please report it to your local authorities, as well as reaching out to us at info@cloudimperiumgames.com with any information you may have.*
If you like wild growth and working with happy, enthusiastic over-achievers, you'll enjoy your career with us!
If you like wild growth and working with happy, enthusiastic over-achievers, you'll enjoy your career with us!
This role at a glance
This is one of 153 programming and engineering roles open in England today, out of 631 live games jobs across the UK, and Cloud Imperium Games is hiring for 31 other roles alongside it. Going by the title it’s a senior role, usually asking for several years’ experience and shipped titles. Cloud Imperium Games doesn’t publish the salary here; across the 4 senior programming and engineering roles on the board that do, the median is £82k.
- Discipline
- Engineering
- Level (from the title)
- Senior
- On gamesJobs since
- 20 Oct 2026
- Other Engineering roles in England
- 152
About Cloud Imperium Games
Cloud Imperium Games is the developer of Star Citizen, the crowdfunded space simulation, and its single-player companion campaign Squadron 42. The company's UK operation began in 2014 in Wilmslow, Cheshire, under the Foundry 42 name, and has since moved its lead studio to a large purpose-built office in Manchester city centre. It also has a UK studio in Derby, with further offices in Austin, Montreal and Frankfurt.
Cloud Imperium Games company profile and all 32 open roles →
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