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The role, as advertised by Climax Studios (Keywords)
Requirements
- Experience in game development and having worked on at least two game titles in a commercial setting developing server backends for AAA games, free-to-play (mobile) games, casino apps or similar
- Experience releasing at least two backend services with a large number of concurrent users
- Production experience with at least one of Java, Golang, C#, C++, Kotlin; experience with Python, Node.js and React is desirable
- Experience with cloud platforms: Amazon Web Services, Google Cloud and Microsoft Azure; having an AWS Certification (Associate or above) would be advantageous
- Experience with infrastructure as code tools, e.g. Terraform
- Ability to create supporting documentation, designs, comments, etc
- Ability to discuss technical and production matters
- Excellent time management and ability to work autonomously
- Experience building distributed applications
- Attention to detail with ability to comprehend and follow direction
- Clear communicator with the ability to verbalise conceptual thoughts and the willingness to accept constructive critique
- Experience with Git or Perforce, or other source control software
- Ability to adapt to new tools, languages, and concepts as required by the project
- Knowledge of Microservices and Service Oriented Architectures (SOA), especially Kubernetes and Docker
- Experience building a CI/CD pipeline to validate and test code
- Awareness of security/cheating implications of technology choices
- Experience using Gen AI for code generation
Beneficial
- Demonstrable database experience with both SQL and NoSQL
- Understanding of how a backend service integrates with the game - experience with Unreal or Unity would be useful but not required
- Experience with high-scale distributed applications with a concurrent user base ranging in the hundreds of thousands, with high uptime, and performant services
- An understanding of how to use LLMs to process and query structured and unstructured data
Responsibilities
- Individual contribution: construct systems, write code, deployments, etc.
- Work with the team lead and stakeholders to estimate and prioritise work
- Work alongside peers to iterate on solutions that fit requirements
- Keep the project lead and producer apprised of revised estimates and delivery times
- Promote and maintain high standards and process: tests, CI/CD, documentation
- Help and support team members in day-to-day work
- Understand, maintain and expand existing code and develop new features or systems
This role at a glance
This is one of 9 programming and engineering roles open in Scotland today, out of 590 live games jobs across the UK, and Climax Studios (Keywords) is hiring for 4 other roles alongside it. Going by the title it’s a senior role, usually asking for several years’ experience and shipped titles. Climax Studios (Keywords) doesn’t publish the salary here; across the 8 senior programming and engineering roles on the board that do, the median is £70k.
- Discipline
- Engineering
- Level (from the title)
- Senior
- On gamesJobs since
- 24 Jun 2026
- Other Engineering roles in Scotland
- 8
About Climax Studios (Keywords)
Climax Studios is a developer based in Portsmouth, founded in 1988, and part of Keywords Studios since 2021. Over its history it has made original games and worked on major franchises, with credits including Silent Hill: Shattered Memories and the Assassin's Creed Chronicles series.
Climax Studios (Keywords) company profile and all 5 open roles →
Guide Game programming careers: specialisms, tests and portfolios →
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