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<p><strong>Candidates should demonstrate:</strong></p><ul><li><p>Strong Houdini FX experience in film or high-end episodic production</p></li><li><p>Proven experience delivering realistic ocean and surf simulations</p></li><li><p>Excellent understanding of FLIP, volumes, particles, and procedural workflows</p></li><li><p>Ability to optimise and manage heavy simulation caches</p></li><li><p>Experience working within production pipelines and shot-based workflows</p></li><li><p>Strong eye for natural water motion, scale, and timing<br><br><strong>Experience with:</strong><br>• Solaris/USD workflows<br>• Karma, Arnold, pipelines<br>• VEX and procedural tool development<br>• Deep compositing workflows is highly desirable.<br><br>This is a collaborative role working closely with FX Leads, CG Supervisors, Lighting, and Compositing teams to deliver cinematic water work at premium streaming quality.<br><br>Please send:</p></li></ul><ul><li><p>Showreel featuring ocean/surf FX work</p></li><li><p>CV / credits</p></li><li><p>Availability</p></li></ul><p>Remote considered (UK based only) for candidates.</p>