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Lighthouse Games is a new AAA studio in Leamington Spa. We are defined by our pedigree of talent and serious ambition to build a new best-in-class game. When you join us at Lighthouse, you’ll create the best work of your career within a collaborative, hybrid working environment. You’ll learn from the best and work alongside the future greats of the gaming industry.
We're looking for a Senior Material Artist to join our Vehicle Art team, bringing material and texture expertise to a new IP. You'll study real-world vehicles and translate their detail and material properties into photorealistic in-game (Unreal Engine) content, working closely with Vehicle Artists, Technical Artists, and Art Leadership.
Key duties
- Build and maintain master material shaders for vehicles and other hard-surface assets
- Create photorealistic PBR textures and material instances (metals, paint, plastics, rubber, glass, and more)
- Work with Art Leadership and Vehicle Art to develop workflows that push realism and consistency
- Partner with Technical Artists and Render Engineers to keep shaders performant
About you
- Experience creating PBR materials and shaders in Unreal Engine's material editor
- A good eye for real-world reference — how surfaces wear, age, and behave
- Comfortable with tools like Substance Painter/Designer and Max/Maya/Blender
- Solid grasp of real-time rendering and PBR workflows
- A collaborative mindset and good organisational habits
Requirements
- Strong experience creating materials and textures for hard-surface assets, with an excellent understanding of how different surfaces behave and appear in the real world.
- A strong eye for reference and the ability to study real-world materials, construction, wear and surface detail to recreate convincing and accurate results.
- Proficiency in content creation and rendering tools such as Substance Painter/Designer, Max/Maya/Blender, RealityCapture or equivalent software.
- Deep understanding of real-time rendering, lighting, PBR workflows and industry standards, with a passion for problem-solving and pushing artistic boundaries.
- Exceptional organisational abilities and the confidence to collaborate closely with Vehicle Artists and other disciplines across the project.
Desirable
- Experience with vehicles or automotive visualisation
- Photogrammetry or material capture know-how
- An interest in cars, automotive design, or motorsport
Benefits
- 25 Days Holiday, plus 1 day for your birthday
- Studio Shutdown between Christmas and New Year
- Discretionary Bonus Scheme
- Private Pension Scheme
- Private Healthcare
- Health and Well-Being Benefits
- Dental Care
- Optical treatments
- Mental Health Support